Device Design
Tisch School of the Arts: Interactive Media Arts Low Residency
In this class, we will learn how to create functional, durable, and well-designed enclosures for our electronic devices. We will build usable interfaces for game controllers, toys, and playful objects. The class will aim to cover rapid prototyping, digital fabrication, tangible interface design, UI/UX, as well as electromechanical design. We will primarily focus on the exterior of our devices, but a basic understanding of Physical Computing will be necessary with much more emphasis on the P than the Comp. There will be two smaller projects and one final project.
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IMALR-GT 511